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EleonsCo

UX/UI Designer

florida, united states / Posted
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We’re Hiring: UI/UX Designer (Game-Focused + UI Animation)

We’re looking for a UI/UX Designer who lives and breathes games.

Not just someone who can make clean screens — but someone who understands game feel, player psychology, flow, feedback, and animation timing.

This is for a creature-capture / collection-driven game currently in development, and UI is a massive part of the experience. Every interaction matters.


What We Need

Someone who:

• Designs polished, intuitive game interfaces and systems

• Has a strong focus on UI animation, transitions, and interaction feedback

• Understands game loops, player retention, and UX in live games

• Can collaborate directly with engineers and assist with implementation

• Thinks in systems, not just screens

• Cares deeply about feel, responsiveness, and interaction timing

If you’ve worked on:

– Inventory systems

– Battle UI

– HUD design

– Reward screens

– Progression flows

– Animated menus

– Micro-interactions

– Responsive UI states

You’re probably a fit.


🧠 Ideal Background

• 3+ years UI/UX experience (game industry preferred)

• Strong motion design skills (After Effects, Figma, or in-engine tools)

• Understanding of frontend or in-engine implementation (Roblox, Unity, Unreal, etc.)

• Ability to design with performance and scalability in mind

• Bonus: Light scripting or game dev experience