Position: Junior Game Developer (Java / libGDX)
Type: Hourly contract
Compensation: $20 - $120/hour
Location: Remote
Commitment: 10 40 hours/week
Role Responsibilities
- Develop and maintain 2D game features using Java and libGDX frameworks.
- Implement core game mechanics including game loops, sprite management, and input handling.
- Collaborate with cross-functional teams to support AI-driven game development initiatives.
- Debug and optimize code to ensure performance and stability of game modules.
- Participate in code reviews and contribute to coding standards improvement.
- Document development processes and technical workflows clearly.
- Communicate progress, challenges, and updates effectively within a remote team.
Requirements
- Strong foundational knowledge of Java and object-oriented programming principles.
- Hands-on experience with libGDX through projects or practical application.
- Understanding of core game development concepts such as sprites and game loops.
- Strong written and verbal communication skills with attention to detail.
- Ability to collaborate effectively in a remote work environment.
- Demonstrated interest in game development and interactive applications.
- Ability to manage tasks independently and meet deadlines.
Application Process (Takes 20 Min)
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage